Skip to content

Learning-Science Digest

Fringe of Human Learning Technology and Emergence

Categories

  • 4E Cognition
  • Ability grouping
  • Accelerated learning
  • Acting/ Role play
  • Active learning
  • Active/ Action learning
  • Activities
  • Adaptive Learning
  • Administration & Leadership
  • Affordances
  • After-School Programs
  • Agency/ Autonomy
  • Analogy & Analogy based Learning
  • Anchored Instruction
  • Andragogy
  • Anthropology/ Ethnographic learning
  • Apprenticeship
  • Approaches
  • Apps
  • Artificial Intelligence
  • Assessment
  • Asynchronous Learning
  • Attitude
  • Banking model
  • Behavior Design
  • Behavioural
  • Belonging
  • Biology
  • Blended, Flipped, etc
  • books
  • Brain
  • Bricolage
  • Catholic Education
  • Causation
  • Coaching
  • Cognitive Diversity
  • Cognitive Load
  • Cognitive Science
  • Collaborative learning
  • Communities of practice
  • Competency-Based Learning
  • Complexity Theory
  • Compliance Training
  • Computational Learning
  • Computer Based Math
  • Concept Differences
  • Concept similarity
  • Connected Learning
  • Connectivism
  • Constraints
  • Constraints-Led Approach
  • Constructionism
  • Constructivism
  • Contextualized Learning
  • Contrast and Polarity
  • Courses
  • Creativity/ Innovation
  • Critical articles
  • Critical Pedagogy
  • Critical Thinking
  • Cultural Intelligence
  • Cultural Learning
  • Cumulative culture
  • Curriculum
  • Curriculum Design
  • Deliberate Practice
  • Design Science/ Approaches
  • Desirable Difficulty
  • Dialogic Learning
  • Differential learning
  • Digital Learning
  • Direct Instruction/ KLC
  • Disability and Learning
  • Discovery Learning
  • Discussion/ Debate
  • Disposition/Propensity
  • Distributed Cognition/ Learning
  • DIY learning/ Edupunk
  • Dynamics and learning
  • Early Intervention
  • Ecological Approch
  • Ecological Dynamics
  • Ed-tech
  • Education
  • Education Models
  • Education Policy
  • Education Thinkers
  • Effectuation
  • Elaboration
  • Embedded Cognition
  • Embodied Cognition
  • Emergence
  • Emergency learning
  • Emerging technology
  • Emulative learning
  • Enactive learning
  • Enskilment
  • Entangled pedagogy
  • Entrepreneurial Learning
  • Ethics and Moral learning
  • Evaluation
  • Evidence
  • Evolution and Learning
  • Exams
  • Exaptation
  • Exercise
  • Experiential Learning
  • Expertise
  • Explicit instruction
  • Extended Cognition
  • Family/ Religion
  • Feedback
  • Frameworks
  • Future Of Learning
  • Games/ Gamification
  • Generation Effect
  • Generative AI
  • Genius
  • Geragogy
  • Grading
  • Happiness and learning
  • Heuristics
  • Heutagogy
  • Higher Education
  • History Of Education
  • Home Slider
  • Home/ Home Schooling/ Learning
  • Homework
  • Human Machine Interface
  • Humor
  • Hypercorrection
  • Improvisation
  • Informal Learning
  • Innovation
  • Inquiry
  • Instructional Design
  • Instrumentalism
  • Intelligence
  • Interviews
  • Job training
  • Knowledge Rich Curriculum
  • Knowledge: Types. etc.
  • Labelling
  • Language Learning
  • Law and Legal Learning
  • Learning and Development
  • Learning Difficulties
  • Learning Environments
  • Learning for life
  • Learning in Chaos
  • Learning in complexity
  • Learning Management System
  • Learning Myths
  • Learning Programming
  • Learning Science
  • Learning Stations
  • Learning Systems
  • Learning Techniques/Methods
  • Learning Thinkers
  • Learning under anxiety/pressure/stress
  • Learning/ Teaching Strategies
  • Learning/ Understanding By Design
  • Looping effect
  • Maker Learning
  • Mastery
  • Mathew Effect
  • Maths Learning
  • Measurement
  • Medical Education/Learning
  • Memory
  • Meta-Analysis
  • Meta-Cognition
  • mindset
  • Mnemonics
  • Montessori
  • Motivation
  • Motor Learning
  • Music/ Arts and Learning
  • Mystagogy
  • Needs and Need based Learning
  • Networked Learning
  • Networks and Ecosystem
  • Neurodivergence
  • Neuroscience
  • Non Computational
  • Non-Representational
  • Nonlinear Pedagogy
  • Novelty and learning
  • Observational learning
  • On-the-Job Training
  • Online and MOOC Learning
  • outdoor-education
  • Pedagogy
  • Peer Learning
  • Personalized Learning
  • Philosophy Of Education
  • Philosophy Of Learning
  • Philosophy Of Science
  • Place-Based Learning
  • Play/ Ludic Pedagogy
  • Policy
  • Pragmatism
  • Problem-based learning
  • Productive Failures
  • Professional education
  • Professional Learning
  • Progressive Education
  • Project Based Learning
  • Proximity and Learning
  • Psychological Issues
  • Question asking/ Question design
  • Reading , Literacy , etc
  • Recognition
  • Reification/ Reductionism
  • Relational Expertise
  • Relational Learning
  • Religion
  • Research
  • Resting/ offline consolidation
  • Retrieval
  • Salience/Closeness
  • Scaffolding
  • Science Of Learning
  • self-efficacy
  • Self-Organization
  • Self-Paced Learning
  • Self-Regulated/ Self-Directed
  • Service Learning
  • Short Concept Introduction
  • Signalling
  • Simulation or Simulative Learning
  • Situated Learning
  • Skill
  • Sleep and Rest
  • Social Effects
  • Social Learning
  • Social-emotional learning
  • Society-Ecosystem etc
  • Socioeconomic Factors
  • Sociology Of Learning
  • Software And Technology Review
  • Speaking/Public Speaking
  • Spiral design
  • Sports learning
  • Sports Science
  • Story/Narrative based learning
  • Studying
  • Teacher/ teaching
  • Testing
  • Theology and learning
  • Theories
  • Tools, Aids, Artifacts
  • Training
  • Training Needs Analysis
  • Transdisciplinary/ Interdisciplinary, etc
  • Transfer Of Learning
  • Trending News
  • Uncategorized
  • Uncertainty and learning
  • Variable Practice
  • Vicarious learning
  • Video playlist
  • Virtual, Augmented, etc
  • Visible Learning/ Hattie
  • Visual Learning/Drawing
  • Vocational Education
  • Wakeful Resting
  • Work Place Learning
  • Workshop Model
  • Zone of Proximal Development (ZPD)
Primary Menu
  • Home
  • About
  • Thinkers
    • Learning Thinkers
    • Education Thinkers
  • Design For Learning
    • Design Science/ Approaches
    • Instructional Design
    • Behavior Design
    • Curriculum Design
    • Learning/ Understanding By Design
    • Motivation
    • Ecological Approch
    • Blended, Flipped, etc
    • Games/ Gamification
  • Tools/Techniques/Methods
    • Learning Techniques/Methods
    • Education Models
    • Testing
    • Retrieval
    • Blended, Flipped, etc
    • Differential learning
    • Dialogic Learning
    • Computer Based Math
    • Tools, Aids, Artifacts
    • Knowledge Rich Curriculum
    • Cognitive Load
    • Online and MOOC Learning
    • Scaffolding
    • Contrast and Polarity
    • Play/ Ludic Pedagogy
    • Problem-based learning
    • Cultural Learning
    • Direct Instruction/ KLC
    • Deliberate Practice
    • Visual Learning/Drawing
    • Games/ Gamification
    • Acting/ Role play
    • Analogy & Analogy based Learning
    • Inquiry
    • Improvisation
    • Constructionism
    • Situated Learning
    • Productive Failures
    • Anthropology/ Ethnographic learning
    • Project Based Learning
    • Connected Learning
    • Nonlinear Pedagogy
    • Personalized Learning
    • Maker Learning
    • Virtual, Augmented, etc
    • Service Learning
    • Constructivism
    • Connectivism
    • Vicarious learning
    • Active/ Action learning
    • Computational Learning
    • Relational Learning
    • Apprenticeship
    • Communities of practice
    • Home/ Home Schooling/ Learning
    • Contextualized Learning
    • DIY learning/ Edupunk
    • Constraints-Led Approach
    • Peer Learning
  • Domains
    • Language Learning
    • Entrepreneurial Learning
    • Maths Learning
    • Sports Science
    • Theology and learning
    • Sports learning
    • Professional education
    • Law and Legal Learning
    • Catholic Education
    • Higher Education
    • Medical Education/Learning
    • Work Place Learning
    • Learning Programming
    • On-the-Job Training
    • Job training
    • Compliance Training
  • Approaches
    • Neuroscience
    • Social Learning
    • Ecological Approch
    • 4E Cognition
    • Active learning
    • Transfer Of Learning
    • Cumulative culture
    • Embodied Cognition
    • Evolution and Learning
    • Embedded Cognition
    • Differential learning
    • Dialogic Learning
    • Experiential Learning
    • Learning Environments
    • Cultural Intelligence
    • Enactive learning
    • Constraints-Led Approach
    • Non-Representational
    • Self-Organization
    • Relational Learning
    • Relational Expertise
    • Enskilment
    • Extended Cognition
    • Distributed Cognition/ Learning
  • Artificial Intelligence
  • Education Policy
  • Expertise
Subscribe or Login
  • Home
  • Artificial Intelligence
  • Human and Artificial Cognition: A Review of Siemens et al. (2022)
  • Artificial Intelligence
  • Computational Learning
  • Learning for life
  • Learning in complexity
  • Learning Management System
  • Learning Science

Human and Artificial Cognition: A Review of Siemens et al. (2022)

The rapid advancements in artificial intelligence (AI) have sparked debates about the timelines for achieving artificial general intelligence (AGI) or even superintelligence. However, Siemens et al. (2022) argue that for researchers and practitioners in education, these long-term predictions are secondary to the more pressing issue of understanding how AI, as it exists today, impacts human cognition and knowledge practices like learning, sensemaking, and decision-making.
kiran Johny January 11, 2023
robot pointing on a wall

Photo by Tara Winstead on <a href="https://www.pexels.com/photo/robot-pointing-on-a-wall-8386440/" rel="nofollow">Pexels.com</a>

The rapid advancements in artificial intelligence (AI) have sparked debates about the timelines for achieving artificial general intelligence (AGI) or even superintelligence. However, Siemens et al. (2022) argue that for researchers and practitioners in education, these long-term predictions are secondary to the more pressing issue of understanding how AI, as it exists today, impacts human cognition and knowledge practices like learning, sensemaking, and decision-making.

Their paper, Human and Artificial Cognition, emphasizes the immediate need to explore the functional dynamics of human-machine interactions, treating human cognition and artificial cognition (AC) as distinct yet complementary systems. This blog post reviews their compelling argument for a functional, integrated approach to understanding and leveraging these two cognitive systems.


AI: A Present Reality, Not a Future Speculation

The authors remind us that AI is no longer a futuristic concept—it actively influences our daily lives. From shaping the information we encounter online to enhancing decision-making processes in industries like healthcare and education, AI’s presence is ubiquitous. However, this pervasive influence raises critical questions about the roles AI and humans should play in cognitive tasks.

Siemens et al. adopt a functional perspective, emphasizing the need to delineate which tasks are better suited for machines and which require the nuanced judgment of human cognition. This approach lays a practical foundation for addressing how humans and machines can collaborate effectively, rather than speculating on hypothetical superintelligence.


Human and Artificial Cognition: A Functional Approach

The core argument of the paper is that human and artificial cognition operate as distinct systems with unique strengths. While humans excel in creativity, sensemaking, and emotional intelligence, machines shine in processing large datasets and performing repetitive or routine tasks.

Siemens et al. classify cognitive tasks into three dimensions:

  1. Sensory Processes – Tasks involving data gathering and initial processing, where both humans and machines can collaborate. For instance, AI can gather market trends, while humans interpret the emotional or contextual significance.
  2. General Operations – Routine or repetitive tasks like organizing data, which are better suited to machines for efficiency and scalability.
  3. Complex Integrated Activities – Tasks requiring creativity, judgment, and emotional intelligence, such as brainstorming or evaluating solutions, which remain the domain of human cognition.

This division provides a structured framework for understanding how the strengths of human and artificial cognition can be leveraged in tandem.


Bias and Ethical Concerns in AI

One of the most significant challenges highlighted by Siemens et al. is the issue of bias in artificial cognition. They discuss how algorithms like COMPAS, used in the U.S. justice system, perpetuate systemic inequities due to biased datasets. For instance, COMPAS’ risk assessment unfairly assigned higher recidivism scores to Black individuals, a reflection of decades of biased policing rather than objective evaluation.

This example underscores the cyclical nature of human-AI interactions: human biases shape AI systems, which in turn influence human decision-making, potentially amplifying existing inequities. The authors call for ethical oversight and robust mechanisms to identify and mitigate such biases.


Practical Implications for Collaboration

The paper also explores the real-world integration of human and artificial cognition in domains such as education, healthcare, and creative industries. For instance, in creative problem-solving, machines can assist by analyzing vast datasets and generating prompts, while humans evaluate these outputs and brainstorm innovative solutions.

The authors argue for tailored approaches to collaboration based on the specific needs of different domains. In education, AI could support personalized learning by analyzing student performance data, while teachers focus on emotional and social aspects of learning. Similarly, in healthcare, AI can process patient records and predict outcomes, while human professionals provide contextual understanding and empathetic care.


Research and Future Directions

Siemens et al. emphasize the need for further research at the intersection of human and artificial cognition, particularly in:

  1. Task Allocation – Understanding which tasks are best suited to humans or machines in various contexts.
  2. Integration Mechanisms – Developing models to seamlessly integrate outputs from both systems.
  3. Affective Dimensions – Exploring how emotional and psychological factors influence human-AI collaboration.

They also stress the importance of domain-specific research, as the nature of HAC integration will differ significantly between fields like education, military operations, and emergency management.


Conclusion

The future of knowledge work, Siemens et al. argue, lies in the seamless collaboration of human and artificial cognition. By focusing on the cognitive, rather than speculative, aspects of this collaboration, their paper provides a practical framework for researchers and practitioners to optimize human-machine interactions.

The insights from this study are invaluable for navigating the ethical, cognitive, and practical challenges of integrating AI into our knowledge ecosystems. As we continue to rely on AI in increasingly complex ways, understanding the boundaries and synergies between human and artificial cognition will be critical to unlocking its full potential.


Citation
Siemens, G., Marmolejo-Ramos, F., Gabriel, F., Medeiros, K., Marrone, R., Joksimovic, S., & de Laat, M. (2022). Human and artificial cognition. Computers and Education: Artificial Intelligence, 3, 100107. https://doi.org/10.1016/j.caeai.2022.100107

Continue Reading

Previous: Why Religious Education is Pragmatic and Useful: A Reflection on Evolutionary Pragmatic Cultural Intelligence
Next: Role-Playing: Unlocking Empathy, Problem-Solving, and Deeper Understanding in Education

Categories

Archives

  • September 2025
  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
Copy Right © 2025–2026 Learning Science Digest (lsdigest.com). All rights reserved.

Copyright © 2025-2026 LsDigest.com

Copyright © 2025-2026 LsDigest.com | MoreNews by AF themes.